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EmuCR: PPSSPPPPSSPP Git (2025/01/06) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #19816 from hrydgard/minor-things
* Leave 32 bytes of space in the ticket for names, and make sure they're just 16 chars long.
* sceNp: Allow for 16-character usernames (do not insert null)
* static-ify a bunch of functions
* PSPPointer<>: Replace some fiddly memsets with use of a new FillWithZero function.
* Add some known function hashes to the sceNpService table
* Merge pull request #19815 from hrydgard/ticket-max-username-len
* sceNpAuthGetTicket: Truncate the username at 16 chars
* Quick fix for JPEG detection, we missed some files. Thanks sonic120 for the report.
* Merge pull request #19813 from hrydgard/http
* Add comment
* Added sceParseHttpResponseHeader implementation.
* Fixes Invalid URL issue during sceHttpSendRequest on LittleBigPlanet
* Updated getResponseContentLength
* Making sure getAllResponseHeaders not to crash.
* Changing httpCode to statusLine
* Removing test code to set breakpoints.
* Fixes an issue where sceHttp inited states didn't get reset when changing games.
* Fixes some issue with sceUriParse
* Implement sceNetInetInetAddr which seems to be used too by many games along with sceHttp syscalls
* Implement sceHttp library
* Merge pull request #19811 from hrydgard/headless-recurse-tests
* pspautotests runner (headless): Add ability to specify a directory to recurse

EmuCR: PPSSPP

Download:
PPSSPP Git (2025/01/06) x64 : gofile mirrorace mirrored qiwi ranoz send usersdrive
Source: Here



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