2024-11-08
ShadPS4 Pre (2024/11/08)
ShadPS4 Pre (2024/11/08) is released. An early PS4 emulator for Windows and Linux written in C++.
PPSSPP Git (2024/11/08)
PPSSPP Git (2024/11/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
DuckStation Git (2024/11/08)
DuckStation Git (2024/11/08) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Flycast Git (2024/11/08)
mGBA Git (2024/11/08)
mGBA Git (2024/11/08) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
FB Neo Git (2024/11/08)
FB Neo Git (2024/11/08) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
BizHawk Git (2024/11/08)
BizHawk Git (2024/11/08) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Ares Git (2024/11/08)
Supermode Sinden v0.3a-4e7356a
Supermode Sinden v0.3a-4e7356a is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.
Mesen2 Git (2024/11/08)
Mesen2 Git (2024/11/08) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.