2024-11-03

ShadPS4 Pre (2024/11/03)

EmuCR: ShadPS4ShadPS4 Pre (2024/11/03) is released. An early PS4 emulator for Windows and Linux written in C++.

rpcs3 Git (2024/11/02)

EmuCR: rpcs3 rpcs3 Git (2024/11/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Flycast Git (2024/11/03)

EmuCR: Flycast Flycast Git (2024/11/03) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

DuckStation Git (2024/11/03)

EmuCR: DuckStation DuckStation Git (2024/11/03) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

DeSmuME Git (2024/11/03)

EmuCR:DeSmuMEDeSmuME Git (2024/11/03) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

FB Neo Git (2024/11/03)

EmuCR: FB AlphaFB Neo Git (2024/11/03) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

PPSSPP Git (2024/11/03)

EmuCR: PPSSPPPPSSPP Git (2024/11/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

DOSBox-Staging Git (2024/11/03)

EmuCR: DOSBoxDOSBox-Staging Git (2024/11/03) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 2409-277

EmuCR: DolphinDolphin Git 2409-277 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Ares Git (2024/11/03)

EmuCR: aresAres Git (2024/11/03) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

GroovyMame v0.271 Switchres 2.221d

EmuCR: GroovyMameGroovyMame v0.271 Switchres 2.221d is released. GroovyMame is a custom M.A.M.E. build mainly aimed at CRT monitors, as we are convinced CRT technology is a must when it comes to enjoying emulation in its full glory. However you can use GroovyMAME to alliviate some of the annoyances associated to emulation on LCD displays, specially for those models which are capable of refreshing at custom rates.

Cemu v2.3

EmuCR: WiiUCemu v2.3 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC. It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.

Xenia Git (2024/11/03)

EmuCR: XeniaXenia Git (2024/11/03) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

bsnes (2024/11/02)

EmuCR:bsnes Emulatorsbsnes (2024/11/02) is released. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.