2024-07-20

ShadPS4 Git (2024/07/20)

EmuCR: ShadPS4ShadPS4 Git (2024/07/20) is released. An early PS4 emulator for Windows and Linux written in C++.

Ryujinx Git (2024/07/20)

EmuCR: RyujinxRyujinx Git (2024/07/20) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2024/07/20)

EmuCR: rpcs3 rpcs3 Git (2024/07/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

DeSmuME Git (2024/07/20)

EmuCR:DeSmuMEDeSmuME Git (2024/07/20) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Vita3K Git (2024/07/20)

EmuCR: Vita3KVita3K Git (2024/07/20) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

PCSX-Redux Git (2024/07/20)

EmuCR: PCSX-ReduxPCSX-Redux Git (2024/07/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Flycast Git (2024/07/20)

EmuCR: Flycast Flycast Git (2024/07/20) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

DuckStation Git (2024/07/20)

EmuCR: DuckStation DuckStation Git (2024/07/20) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Dolphin Git 2407-78

EmuCR: DolphinDolphin Git 2407-78 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2024/07/20)

EmuCR: PPSSPPPPSSPP Git (2024/07/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Play! Git (2024/07/20)

EmuCR: Play!Play! Git (2024/07/20) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

mGBA Git (2024/07/20)

EmuCR: mGBAmGBA Git (2024/07/20) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

DOSBox-Staging Git (2024/07/20)

EmuCR: DOSBoxDOSBox-Staging Git (2024/07/20) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2024/07/20)

EmuCR: BizHawkBizHawk Git (2024/07/20) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Gopher2600 v0.34.0

Gopher2600 v0.34.0 is released. Gopher2600 is an emulator for the Atari 2600. Whilst the performance is not as efficient as some other emulators it is none-the-less suitable for playing games, on a reasonably modern computer, at the required 60fps. (The development machine for Gopher2600 has been an i3-3225, dating from around 2012.)

WinArcadia & AmiArcadia v32.9

EmuCR:WinArcadia WinArcadia & AmiArcadia v32.9 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).

Simple Launcher v3.1.0

Simple Launcher v3.1.0 is released. Simple Launcher is an emulator frontend that makes playing retro games a breeze.

WinVICE r45250

EmuCR: SDLVICE WinVICE r45250 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

Supermodel Git (2024/07/19)

EmuCR: SupermodelSupermodel Git (2024/07/19) is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

PCSX2 v2.1.17

EmuCR: PCSX2PCSX2 v2.1.17 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Mesen2 Git (2024/07/20)

EmuCR: MesenMesen2 Git (2024/07/20) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.

Lime3DS 2116

EmuCR: Lime3DSLime3DS 2116 is released. Lime3DS is a project which aims to revive Citra, the most popular open-source Nintendo 3DS emulator. It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android, and macOS.