2024-07-16

ShadPS4 Git (2024/07/16)

EmuCR: ShadPS4ShadPS4 Git (2024/07/16) is released. An early PS4 emulator for Windows and Linux written in C++.

Ryujinx Git (2024/07/16)

EmuCR: RyujinxRyujinx Git (2024/07/16) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

DuckStation Git (2024/07/16)

EmuCR: DuckStation DuckStation Git (2024/07/16) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

DeSmuME Git (2024/07/16)

EmuCR:DeSmuMEDeSmuME Git (2024/07/16) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

melonDS Git (2024/07/16)

EmuCR: melonDSmelonDS Git (2024/07/16) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

PCSX-Redux Git (2024/07/16)

EmuCR: PCSX-ReduxPCSX-Redux Git (2024/07/16) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

NooDS Git (2024/07/16)

EmuCR: NooDSNooDS Git (2024/07/16) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

FB Neo Git (2024/07/16)

EmuCR: FB AlphaFB Neo Git (2024/07/16) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

OpenMSX Git (2024/07/16)

EmuCR:OpenMSX OpenMSX Git (2024/07/16) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

Dolphin Git 2407-68

EmuCR: DolphinDolphin Git 2407-68 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2024/07/16)

EmuCR: BizHawkBizHawk Git (2024/07/16) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Supermode Sinden v0.3a-a2645c9

EmuCR: SupermodelSupermode Sinden v0.3a-a2645c9 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

MS-DOS Player for Win32-x64 (2024/07/16)

EmuCR: MS-DOS PlayerMS-DOS Player for Win32-x64 (2024/07/16) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.

Mupen64Plus v2.6.0

EmuCR: Mupen64PlusMupen64Plus v2.6.0 is released. Mupen64Plus is a N64 emulator and plugins for Linux, Mac OSX, and FreeBSD. Mupen64Plus is a plugin-based N64 emulator for Linux which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and Glide64.

PyBoy v2.2.2

EmuCR: PyBoy PyBoy v2.2.2 is released. Game Boy emulator written in Python.

Rebuilder v0.09

EmuCR:ClrMameProRebuilder v0.09 is released. Rebuilder is a small commandline tool which has some advantages over the rebuilder in clrmamepro. Faster, Standalone merge mode, CHD rebuild to name a few.

WinVICE r45234

EmuCR: SDLVICE WinVICE r45234 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

N64 Git (2024/07/16)

EmuCR: N64N64 Git (2024/07/16) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.

Xenia Git (2024/07/16)

EmuCR: XeniaXenia Git (2024/07/16) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).