2024-07-03

PCSX2 Git (2024/07/03)

EmuCR: PCSX2PCSX2 Git (2024/07/03) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

melonDS Git (2024/07/03)

EmuCR: melonDSmelonDS Git (2024/07/03) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

PCSX-Redux Git (2024/07/03)

EmuCR: PCSX-ReduxPCSX-Redux Git (2024/07/03) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

FB Neo Git (2024/07/03)

EmuCR: FB AlphaFB Neo Git (2024/07/03) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

GLideN64 Git (2024/07/03)

EmuCR: GLideN64GLideN64 Git (2024/07/03) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

DuckStation Git (2024/07/03)

EmuCR: DuckStation DuckStation Git (2024/07/03) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

DOSBox-Staging Git (2024/07/03)

EmuCR: DOSBoxDOSBox-Staging Git (2024/07/03) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 2407-3

EmuCR: DolphinDolphin Git 2407-3 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2024/07/03)

EmuCR: BizHawkBizHawk Git (2024/07/03) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

MS-DOS Player for Win32-x64 (2024/07/03)

EmuCR: MS-DOS PlayerMS-DOS Player for Win32-x64 (2024/07/03) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.

Erockus Arcade v12.1

EmuCR: Erockus ArcadeErockus Arcade v12.1 is released. Erockus ARCADE is a simple frontend for MAME.

History.dat v2.67

EmuCR:MameHistory.dat v2.67 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

PyBoy v2.2.1

EmuCR: PyBoy PyBoy v2.2.1 is released. Game Boy emulator written in Python.

NegaMAME v0.267.1

EmuCR: NegaMAMENegaMAME v0.267.1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

Mesen2 Git (2024/07/03)

EmuCR: MesenMesen2 Git (2024/07/03) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.