EmuCR Feeds
Email Us

EmuCR: ShadPS4ShadPS4 Pre (2024/12/25) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* compatibility_data: Added compatibility related settings to GUI (#1855)
* shader_recompiler: Rework image read/write emit. (#1819)
* exception: Fix raising exceptions on POSIX systems (#1868)
* renderer_vulkan: Enable LDS barriers for MoltenVK (#1866)
* data_share: Emit barrier before reads
* semaphore: Attempt to acquire before checking timeout
* Switch remaining CRLF terminated files to LF
* core/libraries: HLE fiber reimplementation (#1836)
* renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. (#1854)
* renderer_vulkan: Implement rectlist emulation with tessellation (#1857)

Download:
ShadPS4 Pre (2024/12/25) : 1cloudfile gofile mirrorace mirrored qiwi ranoz
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!