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EmuCR: ShadPS4ShadPS4 Pre (2024/12/07) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* recompiler: fixed fragment shader built-in attribute access (#1676)
* semaphore: Add GCD semaphore implementation. (#1677)
* The way to Unity, pt.2 (#1671)
* hot-fix: Silence depth macrotiled warning
* buffer_cache: Bump usable address space to 40bits
* video_core: Add multipler to handle special cases of texture buffer stride mismatch (#1640)
* specialization: Fix fetch shader field type (#1675)

Download:
ShadPS4 Pre (2024/12/07) : gofile mirrorace mirrored mixdrop
Source: Here



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