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EmuCR: DuckStation DuckStation Git (2024/12/30) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* System: Don't fail startup if cpuinfo init fails
* GPU/SW: Remove polygon size checks from backend
* GPU: Use same early culling rules for lines as polygons
* GPU: Refactor and simplify deinterlacing
* CMake: Fix RISC-V building with LLVM
* Common: Work around LLVM LTO inline asm issue
* Scripts: Add cross-compiled AppImage generator
* PlatformMisc: Load libdbus at runtime
* CMake: Fix incorrect message for cache line size
* Scripts: Add Linux cross-compile deps script
* GPU/HW: Compiler warning fix
* Cheats: Compiler warning fix
* Common: Fix write overflow with nosimd vector
* Scripts: Add -only-download option to Linux deps
* CPU/Recompiler: Align dispatchers and JIT blocks
* RegTest: Log state and RAM hashes on exit
* RegTest: Support replaying GPU dumps
* GPU/HW: Vectorize flipped sprite handling
* GPU/HW: Fix mask bit regression from FF8 fix
* FileSystem: Add error reporting to DeleteDirectory()
* Common: Fix vector sse2_max_u16()

Download:
DuckStation Git (2024/12/30) : gofile mirrorace mirrored qiwi
Source:Here



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