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EmuCR: WiiUCemu v2.5 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC. It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.

Cemu Changelog:
Upscaling and downscaling options in the graphics settings now work correctly on Vulkan. Previously, the hermite and bicubic scaling options would only work on OpenGL and silently fall back to bilinear filtering on Vulkan
Graphic pack support for custom scaling shaders has been reworked and is now functional on Vulkan, with fixes carrying over to OpenGL. If you are a graphic pack developer see #1392 for details
Cemu will now show an error if the MLC directory is not writeable
Added a workaround for graphic driver crashes seen in the eShop versions of Fatal Frame. These are caused by the game shipping with shaders that contain infinite loops. The actual hardware has an escape mechanism for this that we don't yet emulate
Added support for connecting Wiimotes via L2CAP on Linux (Details in #1353)
Set correct version for MacOS bundle
Updated Arabic, German, Russian and Swedish translations

Download: Cemu v2.5
Source: Here



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