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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/11/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1801 from rocketz/Breakpoints-improvements
* Merge branch 'main' into Breakpoints-improvements
* Merge branch 'grumpycoders:main' into Breakpoints-improvements
* - Fixed crash when deleting patches from Assembly view
* Merge pull request #1802 from eliasdaler/interpolation_fixes
* Merge branch 'main' into interpolation_fixes
* Merge pull request #1803 from nicolasnoble/update-imgui
* Probably fixing Linux build.
* Updating imgui to fix compilation issue.
* Fix interpolation issues on HW

Download:
PCSX-Redux Git (2024/11/18) x64 : gofile mirrorace mirrored mixdrop ranoz usersdrive
Source:Here



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