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EmuCR: ShadPS4ShadPS4 Pre (2024/10/06) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* CI: Build outside the main branch (#1239)
* vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. (#1231)
* shader_recompiler: Remove outdated image array warning. (#1256)
* Initial support of Geometry shaders (#1244)
* vulkan: Respect maximum sampler LOD bias. (#1254)
* shader_recompiler: Set array size to max UBO size when 0. (#1251)
* vulkan: Fix two more validation errors. (#1250)
* Fix a Qt warning (#1249)
* Fix list sorting for some categories (#1242)

Download:
ShadPS4 Pre (2024/10/06) : 1cloudfile mirrorace mirrored mixdrop usersdrive
Source: Here



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