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EmuCR: rpcs3 rpcs3 Git (2024/10/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* VS: Add new build scripts to filters
* Remove unused SPIRV submodules
* VS: fix debug builds
* VS: Add buildfiles to filter
* rsx: Verify that channel remap is initialized before applying swizzles
* rsx: Clarify OGL and VK difference when handling border texels
* rsx: Make use of remapped border colors
* rsx: Implement texture border color decode to remapped rgba
* rsx: Use a proper struct to wrap around channel remap operations
* rsx/vs: Restructure filters into functional units
* vk: Add support for explicit border colors
* Bump linux x64 docker to 1.7.1, Qt 6.7.3
* Do not link intel JIT events when compiling LLVM for ARM64
* Move x64 appimage builder to its own legacy script

Download:
rpcs3 Git (2024/10/04) x64 : buzzheavier mirrorace mirrored mixdrop send usersdrive
Source: Here



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