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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/10/07) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1643 from Giragast/webserver_state_and_screen
* Merge branch 'main' into webserver_state_and_screen
* Merge pull request #1767 from marcovoc/interpreted_cache_flush
* better performance for flush size greater than 1 byte
* add Icache flush line on clear from memory
* Move methods into class, change some web responses from 400->500, fix gui reference build error
* Merge branch 'grumpycoders:main' into webserver_state_and_screen
* Add save state and screen access options to the web server

Download:
PCSX-Redux Git (2024/10/07) x64 : 1cloudfile buzzheavier gofile mirrorace mirrored mixdrop ranoz send usersdrive
Source:Here



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