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EmuCR: ShadPS4ShadPS4 Git (2024/09/04) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #756 from DanielSvoboda/main
* Game List
* Icon,Name,Serial,Region,Firmware,Size,Version,Path
* fix PL text
* Save,Apply,Restore Defaults,Close
* Merge branch 'main' of https://github.com/DanielSvoboda/shadPS4
* Update src/qt_gui/translations/pl_PL.ts
* add more information download patches
* add TR for PR 700
* Merge pull request #768 from squidbus/warning-fix
* misc: Fix a few compiler warnings.
* vulkan: Emulate depth clip control when extension is not available. (#762)
* Merge pull request #736 from StevenMiller123/MoreVirtualQuery
* Clang
* Clang fix
* Always assign memory_type and offset
* Grammar
* Fix MemoryManager::VirtualQuery header
* Assign is_stack and is_pooled
* video_core: added `VK_LAYER_LUNARG_crash_diagnostic` (#751)
* Fix warnings (#749)
* Set CF correctly on BLSR/BLSMSK patch (#724)
* shader_recompiler: Limit src0 to 4-bit in V_CVT_OFF_F32_I4 (#759)
* vulkan: Improve format support info for vertex buffer formats. (#753)
* Preserve flags on some patched instructions (#720)
* Set CF correctly on BLSI patch (#722)
* Update patch url (#755)
* Merge pull request #738 from DanielSvoboda/Fix-download-Cheats/Patches-on-Linux
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update linux-appimage-qt.sh
* Fix download Cheats/Patches on Linux

Download:
ShadPS4 Git (2024/09/04) : buzzheavier mirrored mixdrop usersdrive
Source: Here



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