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EmuCR: ShadPS4ShadPS4 Git (2024/09/02) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #731 from RDN000/main
* Update Albanian translation
* Add Albanian translation
* Merge pull request #729 from StevenMiller123/VirtualQuery-Fixes
* Fix VirtualQuery
* Implement V_BFM_B32 and V_FFBH_U32 (#663)
* Replace recursive_mutex with mutex (#708)
* Merge pull request #705 from tGecko/ci-git-hash
* include build date
* Merge branch 'shadps4-emu:main' into ci-git-hash
* include git short hash in artifact filename
* Merge pull request #716 from mavethee/main
* Correct machine translations
* Implement V_READFIRSTLANE_B32 (#681)
* Adding missing data format - (1_5_5_5) (#701)
* Force PIE usage on linux (#625)
* Merge pull request #703 from squidbus/mac-tcb
* macos: Remove need for TLS patch by storing TCB pointer in FS.
* Merge pull request #677 from mavethee/macos-path
* [macOS] Place `shadPS4/user` folder in `Application Support`
* Merge pull request #691 from Xphalnos/main
* Qt: Update Game List
* Merge pull request #686 from Exhigh/savedata-fix-5
* savedata: Handle a missing case in saveDataMount
* Merge pull request #702 from tGecko/improve-german-translation
* improve german translation
* Merge pull request #699 from bigQY/zh_CN
* update zh_CN translation
* Merge pull request #698 from Fejbien/patch-1
* whitespace added, "patch" consistency
* Merge pull request #700 from CrazyBloo/cheatsAtRuntime
* only apply cheats at runtime

Download:
ShadPS4 Git (2024/09/02) : buzzheavier mirrored mixdrop send usersdrive
Source: Here



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