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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/09/05) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1727 from nicolasnoble/ps1-packer-no-kernel
* Adding a nokernel switch to ps1-packer.
* Merge pull request #1726 from mina-skunk/main
* docs(psyqo): add some gte docs
* Merge pull request #1725 from nicolasnoble/psyqo-typo
* Fixing a typo...
* Merge pull request #1724 from nicolasnoble/better-timers
* Slight optimization in psyqo's timers.

Download:
PCSX-Redux Git (2024/09/05) x64 : buzzheavier mirrored usersdrive
Source:Here



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