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EmuCR: ShadPS4ShadPS4 Git (2024/08/29) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Cheats/patches Italian translation (#642)
* Add DLC support (#596)
* Update French translation (#641)
* Cheats/Patches (#493)
* Merge pull request #636 from CyntexMore/main
* feat(translation): hu_HU translated
* shader_recompiler: frontend: `SOPC` and `SOPK` handling separated; more cmp opcodes (#634)
* Merge pull request #631 from Emulator-Team-2/Fix
* clang-format fix
* added data_format=3 and num_format=4
* added data_format=36 and num_format=9
* Merge pull request #632 from bigol83/patch-2
* Update it.ts
* Merge pull request #624 from Exhigh/savedata-fix-4
* savedata: Add another missed case in saveDataMount
* Merge pull request #629 from counter185/gamepad-tp-and-reconnect
* get rid of one space
* clang format
* it's actually 1920x941
* Update controller.h
* actually get rid of that comment
* *
* add touchpad support, auto reconnect

Download:
ShadPS4 Git (2024/08/29) : buzzheavier mirrored mixdrop send usersdrive
Source: Here



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