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EmuCR: ShadPS4ShadPS4 Git (2024/08/25) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* video_core: Bloodborne stabilization pt1 (#543)
* shader_recompiler: handle fetch shader address offsets (#538)
* Merge pull request #560 from vladmikhalin/avplayer-and-texture-cache-fixes
* Fixed video dimensions alignment and image cache
* Merge pull request #558 from Exhigh/savedata-fix-2
* savedata: Add another missing case to saveDataMount
* core,shader_recompiler: align structures for 64-bit platforms (#447)
* Fix a few issues with the intel anv vulkan driver from mesa (#514)
* Merge pull request #497 from xezrunner/xezrunner/cfg-msb-fix
* Fix control.sopp.simm flipping sign in CFG label generation
* Merge pull request #550 from richarm4/patch-1
* Fix typo in CONTRIBUTING.md comment

Download:
ShadPS4 Git (2024/08/25) : buzzheavier mirrored mixdrop usersdrive
Source: Here



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