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EmuCR: ShadPS4ShadPS4 Git (2024/08/13) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Basic gamepad support through SDL (#407)
* Fix some Vulkan validation errors on macOS. (#420)
* video_core: Crucial buffer cache fixes + proper GPU clears (#414)
* spirv: fix image sample lod/clamp/offset translation (#402)
* thread_management.cpp: Various Mandatory Threading Fixes | Resolve #398 (#394)
* Add partial unmap support (#322)
* Merge pull request #419 from squidbus/macos-fix
* Enable VK_EXT_robustness2 nullDescriptor only if supported.
* unlink sync2 if not present (tentative fix for #418)
* fix for Linux compilation (#416)
* Build stabilization (#413)
* Video Core: debug tools (#412)
* Gnmdriver: More functions (#410)

Download:
ShadPS4 Git (2024/08/13) : buzzheavier mirrored mixdrop send usersdrive
Source: Here



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