EmuCR Feeds
Email Us

EmuCR: ShadPS4ShadPS4 Git (2024/08/10) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #368 from shadps4-emu/subupdatesAndFixes
* update submodules for some neccesary sdl addons
* mount temp dir
* console language is better name
* added setting for change language
* small playgo adjustments
* update submodules (possible mac fix?)
* some pad fixes (fixing metal slug 3 and risk of rain)
* added missing NIDs in thread management
* removed duplicate libSceJson2.sprx loading
* fixed to scePadGetControllerInformation , (fixes CUSA04892 - power rangers multi user issue)
* more linux fix?
* linux fix?
* update submodules , fixed sdl update , rewrote config with new toml11 v4
* Update latest build instructions.md (#385)
* Kernel-Related Fixes (#386)
* Merge pull request #382 from shadps4-emu/smallrevert
* revert some sdl switches
* Merge pull request #381 from SamuelFontes/issues/361
* 361: Game directory window appears every time
* Merge pull request #380 from SamuelFontes/bugfix/refresh_game_list_after_path_change
* qt_gui: Refreshing game list after install directory change
* Merge pull request #379 from ElBread3/dbc-game
* double click to open games
* Workflows cleanup + misc fixes (#371)
* vk_graphics_pipeline: Fix regression
* filter: Add random library
* video_core: Implement guest buffer manager (#373)

Download:
ShadPS4 Git (2024/08/10) : 1cloudfile buzzheavier mirrored mixdrop usersdrive
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!