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EmuCR: ShadPS4ShadPS4 Git (2024/08/01) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #356 from squidbus/macos-icon
* Add new icons file to reuse config.
* Add macOS icon.
* Merge pull request #352 from Xphalnos/main
* Merge branch 'main' of https://github.com/Xphalnos/shadPS4
* Better logo for shadPS4
* Merge pull request #355 from shadps4-emu/git_version
* print git info to log as well
* print git info in windows title
* Merge pull request #346 from shadps4-emu/savedata_1
* missing eR8Srgb
* added data_format=1 and num_format=9
* added data_format=10 and num_format=5
* Kernel: added sceKernelConvertLocaltimeToUtc
* - Implemented sceSaveDataSetParam and sceSaveDataGetParam
* Merge pull request #351 from Xphalnos/main
* Adding macOS to readme + minor changes
* core: Implement sceRandomGetRandomNumber (#350)

Download:
ShadPS4 Git (2024/08/01) : 1cloudfile buzzheavier mirrored mixdrop send usersdrive
Source: Here



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