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EmuCR: PPSSPPPPSSPP Git (2024/07/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #19360 from hrydgard/more-ir-interpreter
* IR: Disable unworkable overwriting of instructions on invalidation. Add debug-mode sanity check.
* Merge pull request #19359 from hrydgard/sanitizer-fixes
* Fix some minor issues found by --sanitize. Add --sanitizeub.
* Merge pull request #19357 from hrydgard/ir-interpreter-disable-preload
* Disable preloading of function stubs if bPreloadFunctions is off
* Merge pull request #19358 from hrydgard/achievement-crashfix
* Vertex decoder, SSE opt: Use the correct store operation to store 64 bits.
* Fix crash showing the Achievements screen.
* Merge pull request #19356 from hrydgard/ir-interpreter-work
* Buildfix
* Target->Native renaming. More intuitive (at least to me)
* Attempt more thorough block invalidation
* Comments, log, cleanup
* Delete duplicate function (now that we can easily check for compileToNative)
* Some renaming, remove a gross hack
* Bugfix in DoIRInst, thanks Nemoumbra
* Merge pull request #19355 from hrydgard/console-listener-cleanup
* useThread_ in ConsoleListener.cpp can now be used to manually turn off the logging thread.
* Remove another wonky _beginthreadex()
* Update the code style of ConsoleListener, remove statics
* Merge pull request #19354 from hrydgard/console-cleanup
* Log: Split out StdioListener from ConsoleListener, making the second Win32-only.

EmuCR: PPSSPP

Download:
PPSSPP Git (2024/07/22) x64 : gofile mirrorace mirrored send usersdrive
Source: Here



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