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EmuCR: ShadPS4ShadPS4 Git (2024/06/09) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 changelog:
* Merge pull request #175 from shadps4-emu/missing_gnm_calls
* gnmdriver: `sceGnmDrawInitDefaultHardwareState175` added
* address_space: Don't reserve space again
* libs: gnmdriver: get tessellation ring factor address
* libs: gnmdriver: map compute queue
* common: slot_vector moved into common
* Merge pull request #176 from shadps4-emu/bunnies
* clang format fix
* added sceKernelTriggerUserEvent,sceKernelDeleteUserEvent
* partial sceKernelFStat
* added sceKernelPread
* added rtc and disc_map modules
* RWLocks implementation (#171)
* video_core: Add depth buffer support and fix some bugs (#172)

Download:
ShadPS4 Git (2024/06/09) : 1cloudfile gofile mirrorace mirrored send usersdrive
Source: Here



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