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PCSX2 Git Changelog:
* Deps: Update to Qt 6.7.2
* Deps: Update to SDL 2.30.4
* GS/HW: Correct rect checks in textureminmax
* GS: Make sure min/max for texture is at least 1 pixel
* GS/HW: Fix up Burnout CRC so NS properly detects downscale.
* GS/HW: Reduce misdetections for downscaling
* GS/HW: Restrict maximum direct copy size
* GameDB: Fix shadows alignment on Crash Twinsanity
* GS/HW: When detecting target overlap, offset copy from base
* GS/HW: Fix line width factor when upscaling.
Download:
PCSX2 Git (2024/06/23) : 1cloudfile gofile mirrorace mirrored send uloz usersdrive
Source: Here
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