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PCSX2 Git Changelog:
* Qt: Update Base Translation
* GameDB: Add round sprite half to Valkyrie Profile 2
* GS/HW: Keep real rect before draw to avoid bad valid rect update
* GS/HW: Don't scale up downscaled targets when copying directly
* GS/HW: Add new Opaque check + use components for scaling discard check
* GS/HW: Improve detection of upscaling and downscaling
* GS/HW: Avoid downscaling as much as possible to increase quality
* GS/HW: Correct some scaling behaviour
* UI: Add new UI upscaling fix for Native Scaling
* GS: Split out sprite gap check for downscale gap checking
* GS/HW: Add detection for upscales
* GS/HW: Don't downscale if draw is the same or larger than final output
* GS/HW: First pass having downscaled post processing
* GS/HW: Allow offset channel shuffles on sources.
* PAD: Update to latest controller database.
* Resources: Compress the PNGs
* FSUI: Icon Tweaks
* FSUI: Add new Game List icon
Download:
PCSX2 Git (2024/06/18) : 1cloudfile gofile mirrorace mirrored send usersdrive
Source: Here
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