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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* Don't attempt to load recent tas after restart if it's diferent from the current tas
* Enable the Movie menu even with no core loaded
* Regenerate MainForm.Designer.cs
* Apply some sketchy nullable related changes
* Do local selection check in TasView_PointedCellChanged
* Fix subframe core check in tastudio bk2 exporting
* Mention command-line builds better in readme and contributing.md
* Update important banner syntax in contributing.md
* Fix cheat compare value saving
Download:
BizHawk Git (2024/06/23) : 1cloudfile gofile mirrorace mirrored send uloz usersdrive
Source: Here
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