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EmuCR: rpcs3 rpcs3 Git (2024/05/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Savestates/SPU LLVM: Fix sinking store finally
* input: fix now_connect in raw mouse handler
* input/qt: Keep configured raw mouse device in list even if it is not connected
* input/qt: fix out of bounds exception when using button ids in raw mouse config dialog
* input: fix reading mouse buttons from guncon cfg
* input: remove No Button string from raw mouse config
* input/qt: allow to map mouse buttons in the guncon config
* input/qt: let user choose raw mouse device
* raw_mouse: fix out of bounds error
* input: add horizontal mouse scroll/tilt to mouse handlers
* input: move mouse handler code to cpp
* Qt: use mouse input to map basic mouse buttons
* implement mouse handler config
* Add 2 more slots for Power Discs on Infinity Base
* SPU Analyzer: Minor bugfix
* SPU Analyzer: Implement loop analysis
* SPU Analyzer: Improve value propagation
* SPU LLVM: Avoid notifications in cellSync SPU functions
* SPU LLVM: PUTLLC 16 Optimization
* Replace src_loc with std::soource_location
* Rename Suspsend to Anti-Cheat Savestates
* StrFmt.h: Fix throw_exception log message
* SPU Debug: Fix GUI thread halt on log massive messages
* sys_tty: Reduce thread dump log spam
* Reduce logging of some SPU debug data
* rsx/vk: Derstroy shader workers on thread exit
* Settings: Tell the user how to disable log limit

Download:
rpcs3 Git (2024/05/22) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain uloz usersdrive
Source: Here



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