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EmuCR: BizHawkBizHawk Git (2024/05/26) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Add backwards compat hack for DrawRectangle; make sure images displayed have normal blending (GDI+ apparently did this?)
* simplify drawRectangle
* properly dispose everything when disposing the imgui resource cache
* Fix unwanted bitmap disposing
* Fix texture caching in imgui 2d renderer
* fix drawLine off by ones correctly (again)
* Fix another off by one for drawLine
* fix drawLine properly
* Fix off by one in drawPixel
* Fix off by one for drawLine
* Try to fix double drawing in rectangle corners
* simplify and update Package.sh
* Mostly correct blending for 2D renderers
* Fix DrawBox calculation
* Fix glDrawElementsBaseVertex call
* Correct uSamplerEnable uniform in ImGui shader; make sure to pop the unused imgui command before rendering
* fix cimgui .so name
* Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces

Download:
BizHawk Git (2024/05/26) : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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