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EmuCR: DolphinDolphin Git 5.0-21379 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12703 from nlebeck/settingshandler-nomove-2
* Pass SettingsHandler buffers by const ref instead of rvalue ref
* Merge pull request #12706 from JosJuice/android-controllerinterface-init
* Android/ControllerInterface: Run the init code
* Merge pull request #12632 from jordan-woyak/input-backend-impls
* InputCommon: Add Android InputBackend class.
* InputCommon: Handle window change in Quartz.
* InputCommon: Implement xlib window change logic.
* InputCommon: Add Win32 InputBackend class.
* InputCommon: Add Pipes InputBackend class.
* InputCommon: Add XInput2 InputBackend class.
* InputCommon: Add Quartz InputBackend class.
* InputCommon: Provide WindowSystemInfo getter for ControllerInterface.
* Merge pull request #12693 from Tilka/zelda3
* DSPHLE/Zelda: simplify AFC decoding
* Merge pull request #12436 from Filoppi/frame-dump-raw-internal-resolution
* VideoConfig: Adjust FrameDumpResolutionType enum class to style guidelines
* Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit).
* Video: split frame dumping settings into 3 resolution dumping modes
* Video: move all padding added for frame dumping to a single function,
* Video: Change the frame dumper to actually use the raw emulation output resolution, avoiding any scaling if possible.
* Merge pull request #12569 from GregoireLD/dolphin-GBAProfilePathFix
* Fix loading GBA configurations
* Merge pull request #12668 from Sam-Belliveau/hybrid_log_gamma
* Change the scaling process to be more uniform across color space
* It's technically more correct to do it this way, difference is extremely subtle
* Increase Max Amplification
* Convert to Hybrid Log Gamma
* Merge pull request #12681 from nlebeck/taskviewmodel-refactor
* Refactor TaskViewModel to track task-related state in a single MutableLiveData instance
* Merge pull request #12688 from JosJuice/android-alert-synchronize
* Android: Fix race condition in displayAlertMsg
* Merge pull request #12696 from mitaclaw/verify-widget-core-state-slot
* VerifyWidget: Listen for Core::State OnEmulationStateChanged
* Merge pull request #12691 from mitaclaw/jit-profiling-restoration
* Android: Access Software JIT Profiling
* DolphinQt: Access Software JIT Profiling
* Common: Remove Unused PerformanceCounter Code
* JitCache: Software Profiling Restoration
* NativeLibrary: Create displayToastMsg Method
* Merge pull request #12655 from jordan-woyak/numeric-setting-fix
* DolphinQt: Ensure controller settings show the game-controller indicator while expression editing.
* NumericSetting: Stop values from binding to numbered input names.
* ExpressionParser: Support unary plus operator.
* Merge pull request #12697 from JosJuice/no-getpointer-part-4
* VideoCommon: Remove calls to GetPointer
* Merge pull request #12614 from nlebeck/settingshandler-edgecase
* Add SettingsHandler unit tests exercising the edge case in PR #8704
* Merge pull request #12701 from Tilka/usbwait
* Qt: trigger first USB device scan without a timer

Download:
Dolphin Git 5.0-21379 x64 : 1cloudfile mirrorace mirrored pixeldrain send uloz usersdrive
Dolphin Git 5.0-21379 Android : 1cloudfile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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