PCSX-Redux Git (2024/03/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1612 from nicolasnoble/glfw-ffmpeg-updates
* Update ffmpeg & glfw nuget packages.
* Merge pull request #1609 from nicolasnoble/better-openbios-flushcache
* Simplify openbios cart boot method.
* Merge pull request #1607 from nicolasnoble/ram-flushcache
* Adding a RAM flushCache.
* Merge pull request #1602 from nicolasnoble/biu-fixes
* Merge branch 'main' into biu-fixes
* Cleaning up BIU logic a bit.
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PCSX-Redux Git (2024/03/10) x64 :
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Source:Here
2024-03-10
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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