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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/02/23) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1575 from nicolasnoble/more-gui-extra
* Adding some more Lua bindings for UI
* Merge pull request #1573 from nicolasnoble/file-null-fix
* Merge branch 'main' into file-null-fix
* Fixing nullchecks on the File object.
* Typo.
* Merge pull request #1574 from grumpycoders/simpler-typescript-in-clang-cl
* Trying to address out-of-memory compiler problems

Download:
PCSX-Redux Git (2024/02/23) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send usersdrive
Source:Here



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