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EmuCR: PPSSPPPPSSPP Git (2024/01/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #18706 from hrydgard/misc-cleanup
* Add a comment, some additional cleanup
* Remove a bunch of dead code from CoreTiming ("threadsafe" events)
* Merge pull request #18707 from hrydgard/more-beta-fixes
* CoreTiming::ProcessEvents : Reject bad event types. Rename function.
* Try to eliminate another shutdown deadlock (drain shader compile queue)
* JitBlockCache: Add a debug assert
* Merge pull request #18704 from hrydgard/fix-crop-to-16x9
* Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom
* Merge pull request #18701 from hrydgard/more-beta-crash-fixes
* Remove debug logging
* GameDB: Add a mutex, and load on demand instead.
* Fix another shutdown race condition in the Vulkan backend
* Remove unused async compute pipeline creation
* Paranoia
* Another minor GameDB fix
* Protect sceIoOpen against nullptr filenames
* Merge pull request #18699 from hrydgard/adrenotools-error-check
* Update lang files
* AdrenoTools: Fix picking zip files from the Downloads folder. Add more validation.
* Add a way to pass out error messages from VulkanLoad
* Merge pull request #18698 from hrydgard/beta-crash-fixes
* Fix possible hangs in ManagedTexture destruction. Change a thread name.
* Add a possibly missing check in EmuScreen
* Add some paranoia checks in the GameDB
* Merge pull request #18697 from hrydgard/utf8-feedback
* Restore nul check in u8_nextchar
* Fix up a small mistake in ConvertUTF8ToWString
* Merge pull request #18696 from hrydgard/notification-on-sceKernelExitGame
* Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew.

EmuCR: PPSSPP

Download:
PPSSPP Git (2024/01/16) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
PPSSPP Git (2024/01/16) Android : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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