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EmuCR: DolphinDolphin Git 5.0-20895 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12483 from AdmiralCurtiss/system-fifoplayer
* FifoPlayer: Move instance to System.
* Merge pull request #12468 from JosJuice/android-targets-fixes
* Android: Update the comment for the targets line in build.gradle.kts
* Android: Fix syntax of the targets line in build.gradle.kts
* Merge pull request #12482 from AdmiralCurtiss/globals-coreinit
* Core: Pass System through more of the emulation thread init process.
* Merge pull request #12481 from AdmiralCurtiss/globals-systemtimers
* Core/SystemTimers: Refactor to class, move to System.
* Merge pull request #12480 from AdmiralCurtiss/codetrace-system
* Core/CodeTrace: Take address from given instruction in GetInstructionAttributes().
* Merge pull request #12479 from AdmiralCurtiss/globals-setdisc
* Core/Boot: Avoid global system accessor when setting disc.
* Merge pull request #12478 from iwubcode/revert_android_max_sampler
* Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices."

Download:
Dolphin Git 5.0-20895 x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Dolphin Git 5.0-20895 Android : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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