DOSBox-Staging Git (2023/12/05) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
DOSBox-Staging Git Changelog:
* Fix OpenGL attribute initialization
* Update Polish (pl) translation
* Cleanup country support, add historic locales
* Update Coverity to version 2023.6.2
* Use a system call to detect the page size
* Cleanup formatting in top-level meson build file
* Use DosBox::Rect methods in assertions
* Clarify the seamless mouse mode calculations by passing the draw rect
* Make seamless mouse mode work correctly in `relative` viewport mode
* Rename NotifyNewMouseScreenParams() to notify_new_mouse_screen_params()
* Use Rect more in the renderer and the shader manager
* Rename `canvas_px` to `canvas_size_px` to remove ambiguity
* Rename "clip rect" to "draw rect" in SDL main
* Clarify that mouse coordinates are always in logical units
* Add further notes to the `viewport` setting
* Add 'auto' and 'square-pixels' aliases for the 'aspect' setting
* Add relative viewport stretch adjustment hotkeys
* Store DPI scale as a float instead of a double
* Rename `viewport_resolution` to `viewport_size` and move it to `[render]`
* Add comments to AspectRatioCorrectionMode
* Use more sensible names for the AspectRatioCorrectionMode enums
* Add new `relative` mode to the `viewport_resolution` setting
* Sync `viewport_resolution` setting when reverting to the default
* Refactor `viewport_resolution` parser & make it more robust
* Reformat sdlmain.h
* Add string util functions for parsing percentage values
* Remove parse_percentage() from string_utils.h
* Change strip_suffix() & strip_prefix() to take string views
* Clarify logical vs pixel units in most sdlmain log messages
* Introduce ViewportSettings
* Update `integer_scaling` setting description
* Simplify GFX_CalcDrawSizeInPixels()
* Clarify that GFX_SetSize() is dealing with rendered dimensions
* Start using canvas, viewport, render, and draw size terms properly
* Start using DosBox::Rect more in sdlmain
* Re-render on viewport size changes
* Simplify calculating the restricted viewport size
* Add new `stretch` mode to the `aspect` setting
* Add GFX_GetViewportSizeInPixels()
* Remove unused updateRects from sdlmain
* DosBox::Rect improvements
* Improve `windowresolution` & `window_position` setting descriptions
* Improve `glshader` setting description
* Improve `host_rate` setting description
* Improve 'startup_verbosity' setting related warnings
* Normalise generic config setting warnings for consistency
* Improve some mouse related setting descriptions
* Improve `[innovation]` setting descriptions
* Improve `gus` config setting description
* Remove deprecation message added by mistake
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2023-12-05
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