N64 Git (2023/08/26) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.
N64 Git Changelog:
* fix unused variable warning when N64_LOG_COMPILATIONS is not defined
* detect idle loops with J self; nop
* remove defunct gamepad trim test
* Merge pull request #48 from kev4cards/control-stick-change
* Change control stick approach
* enable idle loop detection by default
* basic idle loop detection
* code to help me find idle loops
* minor fix, expand on comment
Download:
N64 Git (2023/08/26) :
1cloudfile
gofile
multiup
pixeldrain
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uloz
Source: Here
2023-08-26
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