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EmuCR: fpPS4 fpPS4 Git (2023/03/17) is compiled. PS4 compatibility layer (emulator) on Free Pascal. This project is at the beginning and started for fun.

fpPS4 Changelog:
* sceNpTusCreateNpTitleCtx (#105)
* Exponential backoff strategy for gfx thread
* revert
* +
* Mount "sys" folder (#104)
* mount "mnt" folder
* Fix sceNpGetAccountDateOfBirth (#103)
* sceNpCreateEventFlag + _ZN3sce2np6ObjectnwEmR14SceNpAllocator + sceNpGetAccountDateOfBirth (#102)
* Minor avplayer optimization (#101)
* Cache fmv files (#100)
* sceNpHeapInit + sceNpAuthCreateRequest + sceHttpAbortRequest (#99)
* sceKernelGetSystemSwVersion
* print game info
* +
* sceNpLwMutexInit + sceNpLwMutexLock + sceNpLwMutexUnlock + sceNpLwMutexTryLock + sceNpLwMutexDestroy (#98)
* sceNpMutexInit + sceNpMutexLock + sceNpMutexUnlock + sceNpMutexTryLock + sceNpMutexDestroy (#97)
* sceKernelTruncate/truncate
* MIMG?14/MIMG bugfixes/image bugfixes

Download:
fpPS4 Git (2023/03/17): pixeldrain bayfiles gofile multiup 1cloudfile send
Source: Here

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