PCSX2 Git (2021/09/22) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* iR5900: Use 64-bit math on x86-64
* iR5900: Move repeated code into functions
* GUI: Remove ineffective alignment specifiers
* GUI: Fix crash on asserts from outside of PCSX2
* core: Fix up issues introduced in vtlb xmm change
* PortAudio: Remove DirectSound backend
* EERec: Don't load in skip case of SW[LR]
* EERec: Don't load in skip case of SD[LR]
* vtlb: Switch read64 and read128 handlers to return in sse regs
* EERec: Clean up [LS]D[LR] a bit
* GameDB: Add missing chinese entries v2
* COP2: Set correct number of XMM's per COP2 OP + Fix some hidden bugs
* COP2: Flush only needed register slots
* COP2: never flush EE regs but back them up conditionally
* GameDB: add VU clamping to 'Battle Engine Aquila'
* Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne'
* Docs: correct CONTRIBUTING.md
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PCSX2 Git (2021/09/22) x86:
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PCSX2 Git (2021/09/22) x64:
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2021-09-22
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