yuzu Git (2021/07/11) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
* Buffer Cache: Address Feedback.
* Buffer Cache: Fix GCC copmpile error
* Fence Manager: remove reference fencing.
* BufferCache: Additional download fixes.
* Buffer Cache: Revert unnecessary range reduction.
* Fence Manager: Force ordering on WFI.
* Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
* Fence Manager: Add fences on Reference Count.
* Videocore: Address Feedback & CLANG Format.
* Buffer Cache: Fix High Downloads and don't predownload on Extreme.
* Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
* settings, arm_dynarmic, yuzu qt: Move CPU debugging option
* arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting
* settings, yuzu qt: Add migration code for CPU accuracy
* arm_dynarmic{32,64}: Fixes from test build
* core,common,yuzu qt: Add CPU accuracy option 'Auto'
* Merge pull request #6581 from lat9nq/isolate-debug-settings
* yuzu qt: config: Only save renderer_debug as a global setting
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2021-07-11
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NintendoSwitch,
yuzu
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