Vita3K Git (2021/03/17) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
Vita3K Git Changelog:
* Modules/SceGxm: remove old texture warning unnecessary anymore.
* shader: expand out register bank size.
* ngs/player: Fix audio crash when no buffer is available.
* modules/SceNgs: Implement sceNgsPatchGetInfo.
* ngs: Reduce memory usage reserved and fix corruption
* modules/SceNgs: Implement sceNgsVoiceGetOutputPatch.
* ngs: Use full volume matrix to its extent
* modules/SceNgs: Implement sceNgsVoicePatchSetVolumesMatrix.
* ngs: Fix remove patch failure spam.
* ngs: Fix decoding not providing enough samples and atrac9 error spam
* ngs: Use floating-point mixing
* ngs/scheduler: Fix ear rape continue at end of audio data
* Modules/sceNgs: Implement resume/pause
* ngs/scheduler: Handle deque case inside callback
* ngs: Fix audio mixing ineffective and out of tempos
* ngs: Add audio state transition function and PCM player handler
* audio: Don't make starting port ID 0
* codec: Add PCM decoding state
* ngs: refactor, implement callbacks and getinfo.
* gl/renderer: Add color format F16F16F16F16_ARGB.
* shader: Implement POINTCOORD
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2021-03-17
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