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EmuCR: DolphinDolphin Git 5.0-5534 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6062 from ligfx/fixqtcorestate
Settings: register the Core::State type with Qt
* Settings: register the Core::State type with Qt
* Merge pull request #6064 from JosJuice/filesystemwidget-nullptr
DolphinQt2: Check for file systems being nullptr
* DolphinQt2: Check for file systems being nullptr
nullptr gets returned for file systems that are deemed invalid.
* Merge pull request #6065 from leoetlino/fix
VolumeGC: Add a default constructor for ConvertedGCBanner
* VolumeGC: Add a default constructor for ConvertedGCBanner
Without this, it fails to build with the following error in g++ 7.2.0:
> constructor required before non-static data member has been parsed
* Merge pull request #5870 from JosJuice/lazy-filesystem
DiscIO: Use Common::Lazy more
* DiscIO: Use Common::Lazy for loading GC banners
* DiscIO: Remove m_partition and m_volume from FileSystem
The last commit made m_partition unnecessary, and m_volume
has been unnecessary ever since the PR that added DiscExtractor.
* DiscIO: Use Common::Lazy for loading filesystems
This simplifies FileMonitor a lot and also lets us
clean up FilesystemPanel.
* Merge pull request #5732 from arthurc/fix-multiple-axis-inputs
Prevent multiple HID elements of same usage type on OSX
* Prevent multiple HID elements of same usage type on OSX
On OSX, iterate the HID device's elements and only store the last of
each type to accommodate for flaky hardware
* Merge pull request #5577 from ligfx/separateexpressionparsingandbinding
ControlReference/ExpressionParser: separate parsing from binding
* ExpressionParser: std::move() tokens vector to parser
* ControlReference: don't reparse expression when references are updated
* ControlReference/ExpressionParser: separate parsing from binding
* ExpressionParser: add FallbackExpression node type
* ExpressionParser: expose ExpressionNode directly
* ParseStatus: replace NoDevice with EmptyExpression
* ExpressionParser: remove DummyExpression
* ExpressionParser: clean up ControlExpression
* ExpressionParser: replace bare pointers with unique_ptrs
* InputConfigDiag: don't use entire ExpressionParse namespace
* ExpressionParser: use internal ParseResult struct instead of out-params
* ParseExpression: return a std::pair
* Merge pull request #6024 from ligfx/coreonstatechangedcallback
Qt: use Settings::EmulationStateChanged
* Qt: use Settings::EmulationStateChanged
* Core: SetOnStoppedCallback -> SetOnStateChangedCallback
* Add Core::State::Starting
* move Movie::DoFrameStep to Core::DoFrameStep
* Merge pull request #5990 from spycrab/qt_logger_cleanup
Qt: Make Log and Log Configuration widget separate from dock
* Qt: Make Log and Log Configuration widget separate
* Merge pull request #6061 from ligfx/removefiforecordervolatile
FifoRecorder: remove use of volatile
* FifoRecorder: move function definitions out of header
* FifoRecorder: remove use of volatile

Download: Dolphin Git 5.0-5534 x64
Download: Dolphin Git 5.0-5534 Android
Source: HereDolphin Git 5.0-2877



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