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EmuCR: DolphinDolphin Git 5.0-1424 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4448 from lioncash/isoproperties
DolphinWX: Separate the information panel from ISOProperties
* DolphinWX: Separate the information panel from ISOProperties
Makes the information panel self-contained.
This was done first, as opposed to isolating the GameConfig panel--the
first panel in the group--as this panel had code all over the place in
ISOProperties, so I figured it'd be best to fix this one up first.
* Merge pull request #4485 from ligfx/fixmin
DolphinQt2: InfoWidget: explicit type for std::min
* DolphinQt2: InfoWidget: explicit type for std::min
Avoids errors on macOS:
```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
u64 read_size = std::min(file_data.size(), game_size - read_offset);
^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)

Download: Dolphin Git 5.0-1424 x64
Download: Dolphin Git 5.0-1424 Android
Source: Here



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