MAME Git (2015/06/06) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* rspcp2: Moved m_op member into a struct so it can be allocated in the drc cache. Fixes MT5953.
* New Clones Added
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Space Attack (2k roms)(bootleg of Space Invaders) [MikeMcBike]
* Added missing video board PAL for xevious and clones. [caius]
* Corrected labels for set "darkseal1" with a detailed pcb picture/dump which matched 100% - provided by system11. Also, changed integer values for xtals to presets. (nw)
* clifront.c: Parse ini files before looking for software. (nw)
This way the hashpath setting will actually be used to search
for software in software lists. This only occured when starting
the emulator with the auto-search/mounting-software-feature:
mame nes sonic
this format worked ok:
mame nes -floppy sonic
* floppy: Ensure that get_next_transition always provide the next transition [O. Galibert]
* Fixed a number of bugs
- proxy savestates
- solver savestates
- 7490 both counts firing at the same time bug fix.
and changed timed list to be resizable. [Couriersud]
* Merge pull request #198 from andrea-petrucci-1975/patch-2
Gameshark is a clone of Action Replay [Andrea Petrucci]
* Merge pull request #200 from NJRoadfan/master
Improve Ensoniq 5503DOC Swap Mode [NJRoadfan]
Download:MAME Git (2015/06/06) x86
Download:MAME Git (2015/06/06) x64
Source: Here
2015-06-06
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