UME Git (2015/03/03) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.
UME Git Changelog:
* Change dangerous variable name.
* Merge pull request #144 from reedlove/patch-1
Fix TypeError exception in file2str (reedlove)
* Update file2str.py
On line 43, wouldn't "ord(b)" simply be "b" since each iteration through a "bytes" type already returns an "int"? In Python 3.x, the "ord" function expects type "str" so passing an "int" causes a "TypeError" exception.
* don't crash if malloc fails (nw)
* really fix opengl compile on MSVC (thanks to couriersud) (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* megasys1.c: Correct priority PROM dump status - NW
* peplus.c: Remove test remnants and minor rom name correction - NW
* New PE+ Clones
New Game Added
-----------------------------------------------
Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq Royal Flush) [BrianT]
New Clones Added
---------------------------------------------
Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5) [BrianT]
Player's Edge Plus (PP0190) Deuces Wild Poker (set 1) [BrianT]
Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4) [BrianT]
Player's Edge Plus (PP0515) Double Bonus Poker (set 3) [BrianT]
* Use measured clocks from brickzn PCB, fixes music tempo [system11]
* Avoid members having the same names as wgl* functions. Renamed those to
pfn_wgl... If any windows headers do some macro magic, this should work
around it. (nw)
* Just another one for Peter. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* add a few undumped games (nw)
add a few undumped games (nw)
* Reorder includes in drawogl.c. (nw)
* Fix fullscreen toggle for the accel driver os OSX. [Couriersud]
* OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or
GL/glext.h. Use our own headers. (nw)
* hh_pic16 fleshed out
* srumbler.c: added save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* mgolf.c: removed anonymous timer, added save state support (nw)
* add dumped prom to 64street [system11]
* split the hng64 code into more files, easier to work with, also modernize a bit more (nw)
* tankbatt.c, tankbust.c: added save state support (nw)
* sandscrp.c: added save state support (nw)
* jalblend.c: converted to be a device (nw)
* removed PIC16 mcu fake io memory map
Download: UME Git (2015/03/03) x86
Download: UME Git (2015/03/03) x64
Source: Here
2015-03-03
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