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EmuCR: PPSSPPPPSSPP Git (2015/03/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #7449 from unknownbrackets/xbrz-update
Update to xBRZ 1.2, with its perf improvements
* Optimize xBRZ with ARGB a bit.
Alpha is quite common with PSP textures. Measured by Zenju to provide a
15% performance improvement in Visual Studio.
* Oops, fix race in xBRZ buffer alloc.
* Allocate the xBRZ buffer only when actually used.
This way if scaling is off, we don't have to worry about potentially
eating more RAM on any platform.
* Update to xBRZ 1.2, with perf improvements.
Performance improvements in PPSSPP not measured, but xBRZ expects 30%
improvement. Fixes #7443.
* Merge pull request #7539 from Kingcom/virtualdisc
Don't read past the end of sce_lbn files on virtual discs
* Don't read past the end of sce_lbn files on virtual discs
* Merge pull request #7536 from unknownbrackets/control-minor
Add an option to ignore gamepads when not focused
* Allow mouse clicks only when focused.
Fixes #6486.
* Add an option to ignore gamepads when not focused.
* Merge pull request #7540 from mikekov/master
Fix for crash opening a directory
* fix for crash opening directory
* Merge pull request #7538 from unknownbrackets/jit-minor
jit: fix invalidation of blocks with only jr
* jit: fix invalidation of blocks with only jr.
We need to expand the range not to the latest exit, but to the size of the
block.
* Merge pull request #7535 from unknownbrackets/bgmusic
Avoid the static at the start of background audio
* Fix size of first bg audio read.
Otherwise we get static at the start.
* Stop background audio if disabled while playing.
* Add some reporting to sceMpeg funcs.

EmuCR: PPSSPP

Download: PPSSPP Git (2015/03/01) x86
Download: PPSSPP Git (2015/03/01) x64
Download: PPSSPP Git (2015/03/01) for Android
Source: Here



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