MAME Git (2015/03/06) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* document what the actual data from chwy is, and use that to fill in the missing ROM for now (marked as BAD_DUMP) one wrong tile is better than an entirely corrupt plane. (nw)
* Lamps/layout for crazybon
* corrections to comments (nw)
* Mark unknown PROMs as bad dump, notes
* Make jkrmast/pkrmast/pkrmasta use same inputs as crazybon so they'll run until something better can be discovered
* Crazy Bonus WIP [Amanda King, Vas Crabb]:
* Fix input mapping - all inputs and DIPs work in switch test
* Fix AY8910 mapping, data read and write are at different addresses
* Document all DIPs shown in settings screen
* Document coin value, coin limit and credit limit DIPs (determined with debugger)
* Document DIPs with easily visible effect on game
* Fix input naming
* Still many unknown DIPs require investigation
New games added or promoted from NOT_WORKING status
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Crazy Bonus 2002 [Amanda King, Vas Crabb]
* Current crazybon dump comes from a pkrmast conversion kit [Amanda King, Vas Crabb]
* Fix GFX decode for prkmast and crazybon
* Add PROM dumps from cmv4 to get correct colours in pkrmast and crazybon until real PROM dumps can be obtained
* Fix SDL1 build
* added branch opcodes
* seta.c: Minor fixes - NW
Restore the bug fix version of Daioh as parent with a description of the changes. Change the location test ver to prototype which is more likely as it's on the same PCB as the Blandia prototype and noted that in the driver as well.
* Send error messages to stderr instead of stdout. (nw)
* added the rest of straightforward opcodes
* Merge branch 'master' of https://github.com/mamedev/mame
* hmcs40 WIP
* Mad Alien stuff [Andrew Welburn]
Andrew dumped a Mad Alien set from his PCB, everything (including program ROMs and PROM) matched the 'madaliena' set in MAME apart from the bg graphics + bg tilemap ROM
Unfortunately one of the unique things about the madaliena set was the gfx, which were closer to the 'Highway Chase' graphics (Desert / Boat themed instead of Vegas themed) however, the PCB it was dumped from had a bad rom. I was hoping Andrew's set would provde us with the good gfx rom, but as his gfx matched the parent set instead, it didn't. I can't repair it using gfx extracted from Highway chase either as one of the tiles is unique.
Rather than removing the set with the unique gfx (albeit one rom missing) I've renamed it to 'madalienb' in the hope that a board with the proper ROMs for it shows up one day, I'm guessing it will have 'mc-1' etc. naming on the gfx roms, as the other two sets are simply 'mc.3k' Andrew's set is now 'madaliena'
* new clones
Boot Camp (set 2) [chaneman]
(note, this driver is not in good shape, it uses the CPU region to allocate RAM and sets pointers up to it in the init!!!)
BOOT CAMP by KONAMI 1987 - alternate set.
Read from a working original KONAMI pcb.
Named as it was written on the label of the chip.
"611x01.a-14"
This rom is used in place of xxx-v01.12a in the Boot Camp driver.
All other chips read the same as currently supported sets.
Difference unknown but comparison shows many.
chaneman@in4web.com Dec. 19, 2003
* new clones
Chouji Meikyuu Legion (Japan ver 1.05) [ShinobiZ & COY]
(JackC forwarded me this old dump, readme below)
Legion by Nichibutsu 1987
Version Japan 1.05
legion.e1 CRC(977fa324) SHA1(04432ecb0cab61731e17bcf665ca66fe34b2d75c)
legion.e5 CRC(49e8e1b7) SHA1(ed0b38aae3f46f689fe9d2c96c383d375716e77e)
legion.e14 CRC(c266ff2d) SHA1(df14c6102abf5484555899d4a5df8105a1fe1bf7)
legion.c7 CRC(c52853b3) SHA1(67983e100822295fff58c8a03a4b8f4d36e1ef21)
Provided to you by Belgium Dump Team (ShinobiZ & COY) on 22/08/2003.
c7 looks like a bad dump of the sound rom, e14 is a bad dump of the tile rom (1 bit wrong) but the program looks legitimate, and actually needs the MCU / blitter unlike the Japan set we currently support. Also this is highly suggestive that our current IC positions are nonsense ones from a bootleg.
* added hh_hmcs40.c skeleton driver
* nova2001.c: enabled save state support (nw)
* speedbal.c, timelimt.c: added save state support (nw)
* cabal.c, deadang.c: added save state support (nw)
* change description (nw)
* Merge pull request #147 from trap15/master
Add Daioh loctest and remove hacked Daioh set.
* Re-added old daioh set as 'daioh1' with note.
* Add Daioh loctest and remove hacked Daioh set.
Add Daioh (location test version) [CoolMod, trap15]
Remove Daioh (set 1) and replace with Daioh (set 2).
Set 1 was a hack and probably should not have been accepted.
* widdle endian
* fixed some apparent bugs in Python scripts based on PyCharm inspection (nw)
* another Python script cleanup (nw)
* more Python script cleanups based on PyCharm inspection (nw)
* some Python script cleanups based on PyCharm inspection (nw)
Download:MAME Git (2015/03/06) x86
Download:MAME Git (2015/03/06) x64
Source: Here
2015-03-06
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