Citra OGL-Renderer Git (2015/03/06) is compiled. Citra OGL-Renderer is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Citra OGL-Renderer Git Changelog:
* Tex cache flush, cave story depth fix, sideways fix
* Fix for HD constant resize
* Fix for swapped native res dimensions
* Alpha test, FBO, gl_FragColor compat
Download: Citra OGL-Renderer Git (2015/03/06) x86
Download: Citra OGL-Renderer Git (2015/03/06) x64
Source: Here
2015-03-06
Thanks, finally this build Works with Zelda OOT 3D.
ReplyDeleteOMG!!!, Zelda OOT 3D is actually working, keep up the good work with Citra.
ReplyDeleteCave Story 3D work too.
ReplyDeletehow to decrypt the roms to work in Citra 3ds?
ReplyDeleteYou need a cia rom then you convert it to cci rom
DeleteI did the conversion with the 3DS application To CIA Converteer v4.1 for cii rom and did not work. which you used in the conversion program? I thank you!
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DeleteI use makerom.
Deletemakerom -ciatocci game.cia
the command worked perfectly. thank you!
DeleteHow EXACTLY do I need to covert .cia to .cci? Please, help!
DeleteHow is the speed of the working games ? and what wardware it needs ?
ReplyDeleteI have a Intel Core 2 Duo 2.9Ghz, 8GB Ram and a GeForce 210 (crappy graphics cards) and its good.
DeleteWhat th...i have the same PC
Delete