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EmuCR: CitraCitra OGL-Renderer Git (2015/03/06) is compiled. Citra OGL-Renderer is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra OGL-Renderer Git Changelog:
* Tex cache flush, cave story depth fix, sideways fix
* Fix for HD constant resize
* Fix for swapped native res dimensions
* Alpha test, FBO, gl_FragColor compat

Download: Citra OGL-Renderer Git (2015/03/06) x86
Download: Citra OGL-Renderer Git (2015/03/06) x64
Source: Here

13 Comments:

  1. Thanks, finally this build Works with Zelda OOT 3D.

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  2. OMG!!!, Zelda OOT 3D is actually working, keep up the good work with Citra.

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  3. how to decrypt the roms to work in Citra 3ds?

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    Replies
    1. You need a cia rom then you convert it to cci rom

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    2. I did the conversion with the 3DS application To CIA Converteer v4.1 for cii rom and did not work. which you used in the conversion program? I thank you!

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    3. This comment has been removed by the author.

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    4. I use makerom.
      makerom -ciatocci game.cia

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    5. the command worked perfectly. thank you!

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    6. How EXACTLY do I need to covert .cia to .cci? Please, help!

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  4. How is the speed of the working games ? and what wardware it needs ?

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    Replies
    1. I have a Intel Core 2 Duo 2.9Ghz, 8GB Ram and a GeForce 210 (crappy graphics cards) and its good.

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    2. What th...i have the same PC

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