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EmuCR: DolphinDolphin Git 4.0-5681 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #1995 from Ziek/master
Added Enet and move traversal code from old netplay branch
* Added TraversalServer.cpp to Core/Common
* Added all of enet lib, changed Cmake files accordingly
* Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
* Fixed issue where players were not disconnecting correctly
* Change netplay initial gctime to be determined by the hosts initial time
* Moved Traversal Client code over from old netplay
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
* Switched tcp over to enet
* Adding enet library for future replacement of tcp
* Merge pull request #2117 from lioncash/id
DolphinWX: Remove unnecessary control IDs
* DolphinWX: Remove unnecessary control IDs
These don't need to be specifically identified.
* Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Basic Formatting/Whitespace Cleanup
* Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
* Merge pull request #2122 from Tilka/intrinsics
Intrinsics: drop custom _mm_shuffle_epi8()
* Intrinsics: drop custom _mm_shuffle_epi8()
We don't actually use it, because of reasons.
* Merge pull request #2127 from lioncash/aui
DolphinWX: Relocate the address search into the code window

Download: Dolphin Git 4.0-5681 x64
Download: Dolphin Git 4.0-5681 for Android
Source: Here



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