Play! Git (2014/07/11) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Also make loading a module from memory synchronous.
* Interrupt handler and thread context save and load functions now take LO, LO1, HI, HI1 registers in consideration.
* Added MFHI, MFHI1, MFLO, MFLO1, MTHI, MTHI1, MTLO, MTLO1 in CMIPSAssembler.
* Loading an IOP module through LOADCORE will block the EE till its initialization is complete. This is needed to prevent race conditions.
* Added some traces in SYSMEM functions.
* Made returnData parameter, of SendCallReply in CSIF and related classes, constant.
* Removed old license.
Download: Play! Git (2014/07/11) x86
Download: Play! Git (2014/07/11) x64
Source: Here
2014-07-11
I've never able to open here, every version I got a error, what is need to successfully open?
ReplyDeleteSorry~! I forgot to copy dll file. Try this: http://www.emucr.com/2014/07/play-git-20140712.html
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