BizHawk SVN r6464 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r6464
fix to emu.setrenderpanes
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r6463
fix bug with lua console wrecking mainform rendering; fix clear button in lua console to actually work
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r6462
fix vsync setting
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r6461
Config context menu - implement dropdown opened logic for core selection and savestate type, and remove the other menus that need this logic because I dont' want to implement it
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r6460
Lua: Make console.log(...) a little more prettier.
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r6459
LuaInterface: Disable auto table unpacking for vargs. Lua 5.1 does not have such a feature. print({1, 2, 3}) should pass just an array, not multiple arguments.
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r6458
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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r6457
fix configmenu saving of padToInteger displaymanager option
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r6456
Context Menu - config menu - someone wiped all the menu items here and replaced with a copy/pasted version of the config menu, but with no events so these items didn't work, restore all click events. Still to do: drop down opened events, f...
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r6455
NES - MMC5 - head off some possible peek nondeterminism problems before they occur
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r6454
NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors)
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r6453
gambatte: add the new drift trackers (that ensure constant framerate) to savestate
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r6452
fix gambatte sound (misuse of blipbuffer)
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Download: BizHawk SVN r6464
Source: Here
2014-05-01
BizPoo
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